AI Insights · Timothy · July 2022
Top 5 Card Battler Apps Performance in Qatar in Q2 2022
In Q2 2022, the top 5 Card Battler apps in Qatar showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for each app.
In Q2 2022, the top 5 Card Battler apps in Qatar demonstrated diverse performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the weekly trends for each app.
Mighty Party: Battle Heroes from Panoramik Games experienced fluctuating revenue, peaking at approximately $4.4K in the first week of April and declining to around $527 by the end of June. Downloads remained relatively stable, with a slight dip in late May but ending the quarter with 116. Active users saw a gradual decline from 774 in late March to 289 by the end of June.
Yu-Gi-Oh! Duel Links by KONAMI showed a significant spike in revenue, reaching about $2.9K in mid-May, before dropping to $401 by the end of June. Downloads were modest, with a peak of 69 in mid-April and ending at 20 in late June. Active users fluctuated, peaking at 218 in mid-April and stabilizing around 145 by the end of June.
Hearthstone from Blizzard Entertainment maintained consistent weekly revenue, peaking at $671 in late April and experiencing a low of $123 in mid-June. Downloads were minimal, with occasional single-digit increases. Active users remained steady, hovering around 180 to 231 throughout the quarter.
Yu-Gi-Oh! Master Duel, also by KONAMI, saw its highest revenue at around $991 in early April, followed by a decline to $73 by the end of June. Downloads peaked at 108 in mid-April, with a gradual decline to 10 by late June. Active users showed a downward trend, starting at 219 in late March and ending at 104 by the end of June.
WWE SuperCard - Battle Cards from 2K had a varied revenue trend, peaking at $586 in late March and experiencing fluctuations before ending at $354 in late June. Downloads were stable, with a slight increase to 89 in the final week of June. Active users remained robust, starting at 961 in late March and increasing to 1.02K by the end of June.
For more detailed insights and data, visit Sensor Tower.